Crusader Kings II Music – Complete

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Author: ManicMayo

Last revision: 4 Jun, 2023 at 13:35 UTC

File size: 319.58 MB

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Description:

Welcome to the Complete Collection of music from Crusader Kings II, for Crusader Kings III!

This mod should contain all music ever released for Crusader Kings II, around 93 unique tracks, including those not released separately as part of the Holy Fury and Jade Dragon expansions.

Metal tracks are also included. If you’d rather not have them, see the alternatives below!

I’ve manually edited the sound settings of each track so that they should generally be of a similar volume to the vanilla CK3 soundtrack.

This mod does not replace any of the CK3 music (aside from the main menu music) and it will still randomly play in-between CK2 tracks. I haven’t yet done any testing so I cannot say how frequently CK2 tracks will play. If you’d rather the vanilla music was removed entirely, see the alternatives below!

UPDATE: Event popups and war declarations will no longer constantly interrupt the tracks. Be aware that this only applies to the music added in this mod, vanilla music will still be interrupted. However, considering most people using this mod prefer the CK2 soundtrack anyway, this can probably be considered a good thing!

UPDATE 2: With the Northern Lords flavour pack, music triggers have been added to the game. Utilising this for the mod, songs should now play for the appropriate cultures, religions and regions as they did in CK2 (no more Chinese music when playing as a Catholic Irish duke!).

Contents

Aside from the vanilla tracks included in the base game (see video above), this mod includes music from the following expansions/DLC:

Due to it’s very limited seasonal relevance, this mod does NOT include Songs of Yuletide.

Alternatives

Understanding that this mod won’t cater to everyone’s wishes, I’ve created a few separate standalone mods to help alleviate this. One completely removes the metal tracks, one has only metal tracks and the other removes the base game CK3 music entirely:

Compatibility

✔️ Ironman compatible – This mod does not modify the checksum and will not prevent you from getting achievements!

✔️ Savegame compatible – Saves made before downloading this mod can be loaded and played as normal!

This should also be compatible with most other mods, even ones that also alter the in-game music (though I haven’t tested this). The only potential for conflict is if a mod has music files with names that are identical to ones in here.

I do not profit from the distribution of any of these mods and should any of the tracks included be officially added by Paradox to Crusader Kings III in the future, they shall be removed!