Gift Bag Talents for Game Master Mode
Adds new talents to Game Master mode which can be used by NPCs and player characters while still having the vanilla balancing. These talents are from the Divine Talents Gift Bag.
You gain immunity to stunned, frozen, knocked down, polymorphed, petrified, crippled for 1 turn after being affected by one of these statuses. Can happen once every 3 turns
When an allied character dies, a Zombie Crawler is raised at their corpse, under their control. Zombie crawler lasts 3 turns or until character is resurrected. Range 12m. Does not affect summoned creatures.
At the start of an encounter, you gain one of two statuses: Cycle of Fire and Water or Cycle of Earth and Air. Cycle of Fire and Water increases your Pyrokinetic and Hydrosophist combat abilities by 2. Cycle of Earth and Air increases your Geomancer and Aerotheurge combat abilities by 2. Statuses swap each turn.
Every time you are hit with a melee attack while wielding a shield, you perform a counterattack. Can happen only once per turn.
Every time someone casts a Source Spell in combat you receive a 20% chance of gaining a Source Point.
Your attacks never miss but cannot deal critical strikes.
Melee attacks deal additional fire damage to burning targets, poison damage to poisoned targets and physical damage to bleeding targets.
Norbyte’s Script Extender
LeaderLib
Talent Fixes
Gladiator and Sadist only trigger on very specific skills. This add-on will allow these talents to trigger on all melee abilities and allows Sadist to trigger on Necrofire.
Laughing Leader’s Mod Manager makes the process of installing and updating mods much easier! It can be downloaded here.[github.com]