Battle Towers

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Description:
Introduction:

It is this time of year again, the fourth year since Kiooeht blessed the modding scene with Mod the Spire. That’s right, 18/01/2022 marked the fourth year of modding the spire, so a lot of the members of the modding discord came together and made something for everybody to enjoy.

Description:

Battle Towers replaces the chest nodes in the middle of act 2 with a new tower node. When entering you get to decide whether to take the chest as normal or to visit one of the titular battle towers. In these towers you’ll fight an elite, boss and 1-2 hallway fights as well as an event or finding a shop or even a rest site. Just remember, additional rewards come with additional risk. These fights won’t be easy.

Of course, all the content is custom and so are the rewards! Here are some stats:

  • 40+ new enemies!
  • 25+ new relics!
  • 10+ new cards!
  • 10+ new events!

If you find bugs or think something could use another balance pass, don’t hesitate to let us know. Some of the combats may be a little overtuned.

PLEASE SUBMIT A CRASHLOG IF YOU REPORT A CRASH

You can find the crashlog in SteamsteamappscommonSlayTheSpiresendToDevslogsSlayTheSpire.log if you haven’t restarted the game after the crash.

The most important bit is most likely going to be at the very end, it’ll look something like this

20:43:36.118 ERROR core.CardCrawlGame> Exception caught java.lang.NullPointerException: null …

Please give us everything from that point onward. Thank you!

And finally, a massive thank you to Alchyr who pretty much coded the entire battle tower system by himself. Without him you probably wouldn’t be able to save and quit in the tower, get a cool independent map and more.

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