Grift the Spire
In the contested lands of Havaria, a mysterious, ominous spire has suddenly appeared. Rumors soon spread of monsters and treasure waiting within. One by one, mercenary grifters drawn by the stories arrive at the base of the spire…
Griftlands is a deckbuilding roguelike RPG by Klei Entertainment, and this crossover mod brings its characters and their battle decks and grafts back to their spiritual ancestor, Slay the Spire! Play as the Havarian grifters as they attempt to conquer the Spire for riches and glory!
This mod adds the following content:
– 3 classes: The Bounty Hunter, The Spy, & The Wastrel
– 378 cards
– 86 relics
– 10 potions
– 9 events
– 1 Custom Mode modifier
– Flourishes (optional)
– Card & Relic XP (optional)
If you’re familiar with Griftlands, there are a few gameplay differences to be aware of:
– Base HP, Block, healing, and self-damage are increased by 50% (rounded up).
– All sources of outgoing damage are doubled, including damage-dealing status effects, damage bonuses, and cards with damage variance.
– Grifters start with 1 specific generic graft.
– Equivalent status effects from Slay the Spire are used where appropriate. Strength instead of Power, Weak instead of Impair, and so on.
– The first five card packs for each grifter are already unlocked. The latter 15 cards are still locked.
– Flourishes available depend on the current Unlock level of the character on your profile.
Dependencies:
ModTheSpire
BaseMod
StSLib
Credits:
BasicMod Template: Alchyr
Button Art: IcyRocket
DISCLAIMER:
All other assets, including game mechanics, card backs, card art, event art, relic art, character assets, and ending art, have been extracted and reassembled from Griftlands’ files and textures, and thus belong to Klei. I make no claim that I invented or designed anything contained in this mod except 1) translating and recreating mechanics and visuals from one game engine into another, and 2) some writing for events. This mod is made purely for entertainment and educational purposes.
Known Issues:
– May cause issues with mods that make assumptions based on standard card rendering to modify grifter cards.
– Tooltips for cards with varying upgrades sometimes flicker rapidly. This happens when "View Upgrade" in the Compendium is left toggled on. Returning to the main menu and toggling "View Upgrade" on then off in the Compendium should fix the issue.
– Line breaks in card descriptions are sometimes inconsistent between upgrades and viewing modes.
– Card descriptions sometimes exceed the boundaries of the card backs in Bigger Text mode.
– You cannot check what Flourishes are available before your Flourish gauge is full.
– The "Ascension Unlocked" message sometimes doesn’t appear at the end of a run, but the next Ascension is still unlocked.
– Currently only available in English.
Required items:
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ModTheSpire — Steam Workshop
BaseMod — Steam Workshop
StSLib — Steam Workshop