Xiphos – Supercar

If you liked this item, please rate it up on Steam Workshop page.

Author: Akyer :3

Last revision: 19 Jun, 2018 at 16:29 UTC

File size: 417.79 KB

On Steam Workshop

Description:
From Paper to Reality

AkyForce introduced their first and new supercar – Xiphor.

What was once on it’s creator’s mind was now become his reality.

Features:

– 420+ km/h Top Speed (261 mph)
– Drift/Track Switch Mode
– Excellent Drifting
– Fake W16 Engine
– Nice Detailing
– 252 Block count

Controls

Main Control
W
A S D

Left Shift – Boost
F – Drift/Track Switcher

Alternative Control

← ↓ → Arrow keys

Right CRTL – Boost
Numpad 0 – Drift/Track Switcher

Notes and Tips

-To see weither it’s engaged on Drift or Track mode, look at the rear of the engine and see if you can see the particles effect or some sort. If it’s there, it’s on Track mode. If it is not, it’s on Drift.

-The creation is loaded with a default setting of Drift Mode.

-Turn on Drift mode to go around the short corner. For straight, turn on Race mode.

-When going around a very tight corner, it is recommend to slow down the car. Not doing so will result a possible chance of breakage, and with a heavy mass of the car the momentum will be too much to steer and go around the corner.

-Race mode will significantly increase the top speed and makes drifting more difficult to achieve.

-Recommend to turn down the Time Scale, as it is tested at 30% Timescale and has a relatively high 252 block count.

Author’s Note

It’s been a while ever since I’ve uploaded anything, and that’s because I’m working on a large Besiege project.
But the project spreaded out and become too long to make and finish, so in a while I instead uploaded a car.

Unfortunatly, drifting at such a high speed poses some problem, and I could never figure out why.
Thanks to Brammer001 for solving this issue. I have realized that every car I’ve made before has a bad suspension.

I like cars because Drifting and racing are fun for me. If there’s a car or a game that can compromise both of these, it’ll easily became one of my favorite car games.
Zep inspired me to do this, after his D.O.R. car.
The front of the car design is based off from a concept car, while the side and the rear is based off from a Lamborghini Aventador.
The W16 Engine is really for aesthetics, and that is based off from a Bugatti Chrion’s W16 Engine, after Lego release of Lego Technic Bugatti Chrion.