Slower Game Phases
Slows down the game phases to match the game speed setting when set to ‘slow’. This still works regardless of your actual setting choice however.
By default the game phases are turn 21, 41, and 61. This is when quest difficulties go up, and the monsters on the map increase in strength. This also influences the strength of attacks from free cities and infestations
The mod increases and changes this to 30, 60, and 100 to slow it down signifigantly for larger maps and slower game speeds.
In addition normally units don’t upgrade at the ’21/30′ phase of the map. I’ve moved one of the unit upgrades at this point from the ’41/60′ to give a small boost, smoothing out the curve. You shouldn’t see multiple T5 units in a stack until turn 100 at a minimum still despite this.