Uno
UNO!
Play Uno on the Lukastar Engine that is currently in development!
This game is a test of the capabilities of the engine so far.

It fully works online, and even has desynced cams to hide your opponent’s cards!!
Rule Variations
Stacking
When a player plays a +2 card, the next player can either draw 2 cards or play another +2 card. If a +2 card is "stacked," the next player must draw 4 cards or play another +2 card (causing the next player to draw 6 cards), and so on.
+2 cards and +4 cards can be stacked, either together (+2s can be used on +4s) or separately (+2s cannot be used on +4s) depending on the rule selected.
Draw to Match
If you don’t have a card that matches the one on the discard pile, you must take a card from the draw pile. This repeats until you play a card.
Jump-Ins
If a player has exactly the same card (both number and colour) as the top card of the discard pile, they may play it immediately, even if it is not their turn (by pressing the Jump button). The game then continues as if that player had just taken their turn.
7-0
Every time a "7" is played, the player who played the "7" card must trade their hand with another player of their choice. Every time a "0" is played, all players pass their hands to the next player in the current direction of play.
Chaotic Mode
Chaos chaos!! This rule changes the starting deck everyone plays with!
More +2s
The deck has 10 extra copies of each colour of +2 cards.
More +2s and +4s
The deck has 10 extra copies of each colour of +2 cards.
The deck also has 20 extra copies of +4 cards.
The deck also has 20 extra copies of +4 cards.
Only Power cards
The deck only has 10 copies of each colour of every power card (Skip, Reverse, +2)
The deck also has the normal 4 copies of each wild card (Wild, +4)
If the 7-0 rule is enabled, there’s also 4 copies of each colour of 0 and 7 cards.
The deck also has the normal 4 copies of each wild card (Wild, +4)
If the 7-0 rule is enabled, there’s also 4 copies of each colour of 0 and 7 cards.
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