Supply and Demand – Trade Rebalance
This mod is a rebalance and expansion on the pricing of goods across kenshi. Settlements now have higher and lower prices depending on location and tech level and more settlements now have demands
Content:
- Changed trade cultures of most large cities. Price of goods scale with distance e.g sake is worth more in Bark than Brink, as well as technology e.g tech hunters make cheap electronics while Deadcat and Shek have a demand for them.
- Ruin loot is now worthless to your local barman; only Tech Hunters and Skeletons will purchase them at full price.
- New trade cultures for Deadcat, Crab Raiders, Hivers and HN Outlaws.
- Prices respond to World Events, e.g iron prices rise in UC towns when slave camps are destroyed
Any suggestions will be appreciated!