Zetnus’s Black Forest Rivers V2
It’s Black Forest … with rivers.
I have tried to create a Black Forest style map, but with a couple of rivers snaking through the middle. You may be separated from the other players by water, or you might on the same piece of land as an ally … or an enemy. In any case, the rivers provide an extra dimension beyond your standard Black Forest experience. Often it may not be enough to just wall off the shallows.
This is a random map script, so it will be different every time and should scale reasonably well to every map size and any number of players.
To play choose the following when setting up a match:
Map style – Custom
Location – ZN@BF_Rivers_v2.3
(or ZN@BF_Rivers_LR_v2.3 if you want to have an insane amount of resources)
Alternate download at AoK Heaven [aok.heavengames.com]
Known issues:
The starting areas can sometimes very small and cramped. I have tried to reduce the frequency of this happening, but there is no way I can completely prevent it without ruining the feeling of the forest. This can sometimes impair AI performance.
As always, feedback is welcome and appreciated so that I can fix bugs and improve my maps.
If you want to learn about random map scripting, check out my Random Map Scripting Links and FAQ[aok.heavengames.com] and my Updated New RMS Guide [aok.heavengames.com]