ave_roman_generals.pack
This mod adds extra variety to the roman faction generals
additional 32 generals (no reskin of the first 31 generals otherwise conflict with reskin mods)
additional 7 generals for AVE_roman_units mods (other 25 are already included in those mods)
new general unit (bodyguards) "Dux"
See below for compatibility
THIS MOD IS PATCH-17 COMPATIBLE ONLY
To switch to ‘Patch-17’: Go to your Steam page and then select LIBRARY. Right click on your game ‘ROME II’ on the left. Go to properties. Select BETAS in the pop-up screen. In here you can select ‘patch_17’.
Do you want to command a real roman legion, 52 units, more than 9000 men strong? Then go to AVE_roman_units 125_150 and experience massive battles !
NOTE:
-The new generals will not appear from the first turn. You have to wait until they are old enough (at least ’16 years’)
-The general units (bodyguards) as shown in pictures (black armored and white caped horse) are not included in this mod. These general units will be available soon in a separate mod (because of unit numbers).
How to make this mod compatible with ‘imperial legions of Rome’ (or other mods that use extra generals)
You must download ‘PackFileManager’ (for free on internet)
‘Imperial legions of Rome’ also uses extra generals (rom_general_32 until rom_general_48, but they are not described, don’t seem to do anything and make conflict so that some generals cannot be seen).
Open ‘imperial legions of Rome’ in PackFileManager’. Open the directory ‘db’ and then the subdirectory ‘agent_uniforms_tables’. Select the file ‘3max_agent_uniforms’. You must delete Rom_gen_32 until Rom_gen_48 (the whole row !), leave the generals with a name (line 1 until 10)
Succes !