Lupine Civilization

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Authors: SpaceWolf, plugman's lunch

Last revision: 7 May, 2023 at 02:52 UTC

File size: 393.22 KB

On Steam Workshop

Description:

A civilized species of wolf-like humanoids, to play with in fort mode or to simply just inhabit your worlds. I wanted to create a playable wolf race that was more in-depth than just putting the playable tag on the vanilla animal people, so this mod was born.

Features:
Adds the Lupine creature and civilization to your Dwarf Fortress world
Custom sprite work, including unique layered sprites for most (and plans for all, eventually) clothing, armor, and wieldables.
Diverse fur colors and markings- over 944,784 possible combinations!
A slightly different set of cultural weapons and clothing than vanilla dwarves, such as bows, longswords, and capes, etc.
A couple fun easter eggs to find!

Helpful to know:
Lupines are roughly the same size as humans, close enough to wear the same clothing generally.
They send trade caravans in winter.
Omnivorous
In my testing it seems like they don’t war with other vanilla civs super frequently, most commonly with goblins and humans when it happens.
Their lifespans are, on average, slightly shorter than humans.
They tend to have multiple offspring, with quadruplets not uncommon.
Thick, insulating fur means they can survive more extreme temperatures than dwarves.
This mod does not alter any vanilla creatures or items.

This mod is a work in progress, with more features coming in the future. Future plans include a custom language, more unique sprites for the handful of vanilla weapons not already done, custom noble positions, and baby sprites. I tried to test fairly extensively, but there may be some bugs I missed, so feel free to let me know if you encounter anything strange.