RWWB : Rimsenal – Federation
The RWWB patch for the Rimsenal – Federation pack.
This adjusts various Federation weapons to bring them in line with the RWWB project. Which is an attempt to balance popular weapon mods against each other, taking the average performances of various weapons from these mods, and rebalancing them according to the average between them all. A link to the data I used to make this mod can be found below.
It’s worth nothing I haven’t touched the explosives or heavy weapons much, so let me know if they are over or underpowered, it’s hard to tell with explosives since there’s a lot more than just numbers that can make them good or bad.
Patch notes
Auxiliary pistol
Damage from 8 to 10
Cooldown from 1.8 to 1.38
Warmup from .35 to 1
Touch accuracy from 70 to 80
Short accuracy from 50 to 60
Medium accuracy from 30 to 40
Long accuracy from 20 to 30
Burst from 2 to 3
Range from 18 to 22
Concussion Baton
Cooldown from 2 to 2.12
Damage from 24 to 20
Crucible Carbine
Cooldown from 1.05 to .95
Warmup from .85 to .75
Burst from 3 to 4
Crucible Pistol
Cooldown from 1.3 to 1.38
Warmup from .55 to 1
Burst from 5 to 3
Crucible precision rifle
Cooldown from 3.4 to 2.7
Warmup from 4.3 to 3.65
Crucible rifle
Damage from 12 to 14
Cooldown from 1.3 to 1
Warmup from 1.15 to .85
Range from 30 to 33
Makeshift Crucible rifle
Damage from 13 to 20
Cooldown from 1.26 to 1.02
Warmup from 1.5 to 1.3
Range from 30 to 35
Plasma Rifle
Damage from 15 to 25
Cooldown from 1.5
Warmup from 1.25 to 1
Range from 26 to 36
Here’s the documentation used to make these changes.
https://docs.google.com/spreadsheets/d/18sS12brn0e_xDUs4KxYvBX1kTHmOjzvqchZyHNREWMc/edit?usp=sharing
And as always, please leave feedback, especially with heavy weapons or launchers. They are hard to balance if they have extra features or functions.
Required items:
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Rimsenal - Federation Faction Pack — Steam Workshop