Mikiztli’s Hot Flamer

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Author: Vazl

Last revision: 14 Nov, 2015 at 03:32 UTC

File size: 721.92 KB

On Steam Workshop

Description:
No longer being worked on.

The Flamethrower and the Plasma Torch can both be found within the game files, and has sound and partial graphics. Stumbling upon them, I couldn’t keep myself from making these weapon usable, useful and fun! This mod, therefore, enables the Flamethrower and makes it available at the start of the game, and makes the Plasma Torch available for manufacture once Heavy Plasmas have been researched (might require a New Game to take effect).

Images and sounds for the Flamethrower and the Plasma Torch are provided by the original game (Xenonauts, by Goldhawk Interactive).

As of v1.11 the Plasma Torch fires blue flames and makes blue fire (which currently actually is a gas that simply looks like fire, but still deals incendiary damage upon contact)! Special thanks to xenohunter http://steamcommunity.com/profiles/76561198095807760/ for the graphics <3

::::: WEAPON DESCRIPTION :::::
Flamethrowers are devastating weapons, capable of covering sizable areas in flames and burning anyone caught. They are also Heavy weapons, meaning a strong soldier is needed to use them effectively (they use the lower of ACC and STR to determine accuracy). For safety reasons, no reaction fire is available with these weapons.

::::: FLAMETHROWER DATA :::::
RANGE: 5
DAMAGE: 10 Energy (with a radius of 1 = hits 5 tiles)
SUPPRESSION: 87 Suppression
SUPPRESSION RADIUS: 2
MITIGATION: 0
AMMO CAPACITY: 36 fuel
REACTION MODIFIER: 1x (no reaction fire)
RELOAD COST: 30 TU
FIRING MODE: 35% TU for 70 Acc x 9 flames

::::: PLASMA TORCH DATA :::::
RANGE: 5
DAMAGE: 20 Energy (with a radius of 1 = hits 5 tiles)
SUPPRESSION: 108 Suppression
SUPPRESSION RADIUS: 2
MITIGATION: 0
AMMO CAPACITY: 36 fuel
REACTION MODIFIER: 1x (no reaction fire)
RELOAD COST: 30 TU
FIRING MODE: 35% TU for 70 Acc x 9 flames