Warband Resurrection

If you liked this item, please rate it up on Steam Workshop page.

Authors: Flavius Julius, 76561199138897904

Last revision: 12 Jun, 2023 at 14:56 UTC

File size: 1.1 GB

On Steam Workshop

Description:

Greetings folks! This mods purpose is to give a second life into our lovely native, and remake it in better style. Mod is still in alpha version, so there will be an improvements, bug-fixes if there is any, and much more content!

Realized for now:
• Dark Knights invasion during the game
• Sea battles
• New ambient and atmospheric music
• Graphical enhancement
• New shaders
• A lot of new weapons, almost every weapon is remade. If there is anything left from Native, let me know please:
• Player can build his own outpost in global map
• Player can summon a manhunter party from camp menu for 3500 denars, party will help you in battles with your enemies
• Expanded map with new locations and factions.
• Additional troops, including unique units for each faction.
• Revised troop trees with new upgrade paths.
• Enhanced AI behavior and tactics.
• Overhauled economy system with new trade routes and prices.
• New quests and missions.
• Improved graphics and textures.
• Customizable character creation options.
• Unique weapons, armor, and items.
• Diplomatic interactions with other factions, including alliances, truces, and peace treaties.
• Ability to send emissaries and negotiate with other lords.
• Improved relations system with AI lords.
• Expanded options for managing your kingdom, including setting tax rates and appointing vassals.
• Dynamic political landscape with changing borders and faction strengths.
• Join a lord’s army as a common soldier and work your way up the ranks.
• Participate in battles and sieges as part of a larger army.
• Earn wages, experience, and skill points while serving in the army.
• Interact with other soldiers and gain camaraderie.
• Ability to leave the army and start your own faction.
• Improved battle formations for your troops, allowing for more tactical control.
• Enhanced AI behavior for better coordination in battles.
• New commands for controlling troops during combat.
• Customizable formation options and presets.
• Increased realism and immersion in large-scale battles.

And more options that I forgot to add here. You can play mod by yourself and try them 🙂

Plans:
– Make Zendar visible with a interesting quests and dialogs
– Change all the armors
– Develop a new troop trees for each faction
– Create a new faction in new area in global map (southern part of global map, near Shariz)