UWE – Slave Start with Skeletons

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Author: Dr. Igor Dolvich

Last revision: 17 Jun, 2023 at 20:47 UTC

File size: 53.25 KB

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Description:

A small mod that enables "The Slaves" Game Start to start with a skeleton in their squad. As you start in Rebirth, it’s wise to be extremely cautious of the Holy Nation, as they tend to frown upon Skeletons (and rarely, if ever, have Skeleton Repair Kits). You should seek a cage, or face retribution.

Requires Universal Wasteland Expansion, as it adds all skeleton races from UWE to "The Slaves" Game Start.

It’s a new start entirely, as opposed to an overwrite, to avoid potential conflicts.
"The Slaves (Skeletons Allowed)" and "The Slaves (Skeletons Allowed – Solo)"

I suppose it could work with vanilla (not sure if the race names are the same, as UWE adds / changes Skeletons), although it’s very easy to recreate in Vanilla. The Kenshi Wiki[kenshi.fandom.com] has a great guide on how to create a new game start, should you want to make one yourself.

Spoiler: If you manage to get injured, you’ll be left to slowly lose health, as none of the Rebirth Guards have repair kits. You can run up North-East, slightly past the Floatsam Hideout, and into Rusted Ridge. This is a skeleton town which can provide a skeleton bed (or just get beatup by the guards and thrown into prison like me).

Check out my other Skeleton mod below:

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Universal Wasteland ExpansionSteam Workshop