Servants of the Master
This mod is a starting position with a modified skeleton race included. Race mods are not massive, but are signifficant. The squad numbers will scale with game settings Squad size scaling, except the Prophet and Champion. Have fun and report any bugs or strange happenings so I can deal with em…ill be keeping an eye on the mod for a few weeks to a month most likely but my attention span probably wont last beyond that 😉
Ok, decided to add a second start to the game. Enjoy 🙂
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"Servants of the Master"
Deep in a bunker, a pre-collapse AI has survived with the support of a small cadre of advanced skeletons. Recently, a troubling issue was reported, and investigation showed that in a shot span of time power would be come unstable and a meltdown of the reactor would occur.
The AI decided to launch project ‘Exodus’. Downloading all essential data to hard copy, awakening all slumbering assets, and finally instructing that its architecture be dismantled for transport, the AI’s final command was to exit the bunker into the wider world and find a suitable new location for reassembly.
A "Prophet of the Master" carries the cores. Three "Librarians of the Master" carry the hardcopy books and blueprints. Twelve "Servants of the Master" carry materials needed for inital infrastructure. Security is provided by the "Champion of the Master" and his twelve "Guardians of the Master".
The group has made its way to the closest settlement, Now they must find a new location to start reassembling the Master.
{note this start is multiplied by game settings squad size mult}
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"Skelebot Exodus"
In a different bunker, another AI is roused from power saving mode by alerts and warnings. Diagnostics show meltdown is immenent. The AI, already running at reduced processing ability, pumps out a bunch of bots, gears each with some precious stuff and some basic stuff, and ejects them into the world in the hope that enough of its infrastructure can be saved to be of use.
Each bot is pretty basic, but has 40 each in science, engineering, labouring and robotics skill.
Each carries one AI core, 4 Engineering prints, 8 Ancient science books, 8 books, one each repair kit, building material, and iron plate.
Default 30 bots, multiplied by squad size modifier in game options.