Provincial Roads

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Author: FreeParmenion

Last revision: 22 Oct, 2022 at 14:18 UTC

File size: 93.18 KB

On Steam Workshop

Description:

TLDR: transfers the movement buff of road buildings from region to province wide.

Hey,

this mod transfers the regional movement range buff you can get from some buildings to the whole province. Works for road buildings (humans and dark elves), scrying pools and raidin’ stashes. Now you need only one building of this kind per province to get the movement buff. For details check the pictures above.

SAVEGAME COMPATIBLE! Also compatible with every mod that does not change the road buildings.

Attention: This mod doesn’t add any new buildings, it only adjustes existing road buildings. Also the tomb king money building is not included as you will build this one in every region anyway.

For suggestions, bug reports or anything else please comment below.
Cheers and have fun

Check out my other mods:
Fix Altdorf and Empire Forts garrisions: https://steamcommunity.com/sharedfiles/filedetails/?id=2859577837
Increased port income (balanced): https://steamcommunity.com/sharedfiles/filedetails/?id=2859809362
Balanced Economy-Buildings: https://steamcommunity.com/sharedfiles/filedetails/?id=2963140431

Changelog:
2022-09-07 initial release, bug fixing for compatibility
2022-09-14 added Scrying Pool, redone Thumbnail
2022-09-17 added raidin’ stashes
2022-10-22 update for patch 2.2