Minor Faction Overhaul – Skeleton Bandits

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Author: The Mr Shears

Last revision: 26 Jul, 2023 at 12:19 UTC

File size: 675.84 KB

On Steam Workshop

Description:

I always thought of the Skeleton Bandits as the worst out of the forbidden zone factions (Reavers, Crab Raiders, Skin Bandits, Skeleton Bandits), so this mod hopes to improve the faction.

Contents:

  • Bandits now wear masks that actually look like a skeleton.
  • New Skeleton Sniperbot (ranged) and Totebot (carries supplies) to diversify their ranks.
  • Skeleton Bandits have a chance to have robotic limbs dependent on rank, so sniperbots have steady arms, totebots have industrial lifter arms, etc.
  • New dialogue for the Skelebandits, such as waking up, loosing a chase, etc.
  • The fall of the Crab Raiders and Reavers expand their patrols to the Pits East, Greenbeach and The Outlands.
  • They will send out squads to assist allies if they are raided by the Reavers or Crab Raiders.

Please let me know of any bugs/suggestions!