Turn Down For What – SOG M113 ACAV AI use side-guns
I found the ACAV very cool, but the AI’s inability to use their support guns mitigated their lethality outside of player hands. This mod remedies that by forcing the AI to always turn out (cannot turn in) on these turrets.
Previously I believe the AI only used the side-guns if you turned out with them, or they were in safe/careless mode. Now they are always manning them until they are no longer alive.
Yes, it will mean they are more vulnerable – on the flipside they’ll be able to engage players more effectively. If you want total protection then just use a transport M113.
AI engage with hand grenades and small arms fire to snipe the gunners when able. I did not test if they use AT but there is no reason they wouldn’t, so I assume that is fine.
I have tested and in the editor between two masses of unarmed OPFOR found the following vehicles worked fine:
ACAV M2 – no problems
ACAV M134 (Minigun) – no problems
ACAV 1911 (dual) – no problems
ACAV M2/M40 Recoilless – AI on the recoilless does not fire. It did for me once, I am not sure why it doesn’t now. But the other M60 on the flank does fire. I am able to fire it myself, so I can’t say why it’s misbehaving.
ACAV M60 – no problems
ACAV MK18 – no problem
Base M113 – untouched, so it should be the same as before. Meaning the AI do not naturally turn out.
I have it eject a dead ACAV support gunner, as if not their corpse clips on the roof of the vehicle and looks off. So I know that’s an issue but one I do not know how to solve (to get them to return to their in-vehicle not turned out position when dead)
BTR-50 = I was going to do this but the AI doesn’t use the SGM machine gun on the roof, so it’s moot.
Report any issues and if it is in my power I will fix it.
Will not take requests to do this for any other vehicle. If they make it so the AI ever uses the BTR-SGM LMG then I will do it for BTR-50s.
Do not know/not in the mood to replicate clones of ACAV m113s with this. Just use this as an all or nothing replacement.
Credits:
-SOG Devs obviously, for whom this would not be possible otherwise
-Horriblegoat and Kerc on the ARMA 3 Discord for explaining how to make the AI stay turned out, and Kerc especially for providing the specific code to change.