Fireworks

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Author: Ayudin

Last revision: 13 Sep, 2020 at 03:01 UTC

File size: 79.63 MB

On Steam Workshop

Description:

Have fun with the lobby map we made with much love

Disclamer: We had an issue multiple times when exporting the lobby. We checked the console every time and there was no red warning. The first time we exported the lobby everything worked but my friends couldn’t see things with rigidbody visually moving. I thought it was a problem with missing netbodys or netidentities components in my objects, but when I checked the components they were all in place.

Therefore I thought there was a problem with the ammount of rigid bodies in my netscene. So I deleted the netscene component of the prefab level and placed 3 netscenes where I put the different objects and rigidbodies.

The problem with rigidbodies stopped there for my friends but everything that functioned with nodegraph, (events and other stuff) stopped working for everyone including the host.

Apparently, all of this problems with functional objects didn’t occur in Unity, it was only a problem when exporting.
THIS VERSION IS NOT THE FINAL/BEST VERSION OF THE MAP
(but is the only one were everything worked fine for the host!