Cultural Alliance

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Author: incata

Last revision: 1 Aug, 2023 at 02:24 UTC

File size: 943.1 KB

On Steam Workshop

Description:

This mod creates an alliance between all factions of the same culture for all cultures.

During each faction’s turn, other factions of the same culture will be verified and an alliance between the two will be forced, even between factions that were not previously known.

These alliances exclude rebellion factions, vassal factions, and eliminated factions.

This can have other implications, including:
-Now some factions will not feel as isolated compared to others.
-It will allow confederations more easily and therefore fewer losses of legendary lords.
-Survival of some factions if you start with the mod in a new game.
-Automatic peace between factions of the same culture.

The mod is based on a script that has been generated by AI, from what I have been able to appreciate the impact on performance is minimal but you can leave it active for only 1 turn and then deactivate it if you have performance problems. (Also if you prefer alliances to form early in the game but then want each faction to run its course without forced interference) It also works in games already started.

It should be compatible with anything although it might conflict with other mods using forced diplomatic option scripts. (I don’t know, I really don’t understand much about scripts)

Subscribing and adding to favorites is fine, but if you want other people to see the mods you like, after trying the mods if you like this press 👍. I see mods with 3000 downloads and only 80 reviews, that makes me☹️. People who are dedicated to modifications will appreciate it. Thank you.

Remember to take a look at the mods in my game collection, I use them all, but even if I only use a few the game will improve a lot, and it’s completely modular.

Collection of gameplay mods
Visual collection and utilities
All my mods total war tww3
All my mods total war tww2