Secondary Motion Injector [AUTUMNATIC]
Don’t worry, nothing bad will happen if you decide not to, I think! [ko-fi.com]
Adds some Secondary Motion to the default tools to give them more weight. Also to hopefully push the devs to stop using the same gosh-darn recoil animation on every single weapon that shoots – seriously if your weapons were a spice they would be flour.
This mod won’t be receiving any config menu or updates, I wasn’t even planning on publishing it but I thought it would be fun. Unfortunately because the devs also decided that compatibility is a phenomenon of the past, This doesn’t work on modded weapons that use SetToolTransform(), as it ends up replacing the tool’s location, ruining all previous animations that the modder spent time working on. Since there is no way to detect if a modded weapon uses this function, the best I can do is simply disable it for all modded tools.
This originally started out as a shitpost by the way, but it ended up actually being kinda neat.