Black Maidens

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Author: 𝔼𝓃𝓮𝓇𝓰𝓎 𝓥𝒆𝓃𝓸𝓂

Last revision: 3 Jan, 2019 at 03:23 UTC

File size: 23.29 MB

On Steam Workshop

Description:

This mod was originally created by Poljanan, I take no credit in creating this. If you would like to see the original it can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=1415447263

I made a few changes to the mod for my own enjoyment. These changes include:
Unit size increase from 25 to 90.
Added vanguard deployment and stalk(& Perfect vigor as requested), as well as adding The Hunger.
Upped speed and attack by 10.

I believe since I added "The Hunger" ability to the units this will now make it require the Vampire Coasts DLC. If anyone doesn’t have the DLC and tests this mod out, let me know if it works properly.

————————————–Below is the Description of the Original Mod————————————–

This mod adds the Black Maidens, a new ethereal unit for the Vampire Counts.

These restless shades are the spectres of slain Sylvanian noblewomen, who either met their grisly fate at the hands of rebellious serfs or from more insidious elements. Nevertheless, their spirits have now returned, trapped in a grim corporeal form; forever seeking vengeance upon the guilty and those who survived their dying curses.

Armed with transient, magical blades, these ghostly units can sunder enemy armour, making them ideal for engaging high defence units. However, while they can easily shrug off melee weapons like their ghostly kin, their low unit count and relatively low health make them especially susceptible against mass ranged fire and artillery; with fire being a notable weakness for the Black Maidens. Use their speed to flank the enemy instead, as you would with the Vampire Counts’ other agile units.

You can recruit the Black Maidens at the Spirit Well building.

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Required DLC:

These DLC should be installed in order to use this item.


Total War: WARHAMMER II - Curse of the Vampire Coast