Georgia Tweak

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Author: ZEN OVERLOAD

Last revision: 10 Jul, 2021 at 20:58 UTC

File size: 9.22 KB

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Description:

After playing this game for about 5 years now, I thought I would finally try my hand at creating a mod for it. And there was nothing else that I wanted to do more for my first mod then to change Georgia around a bit. Being completely honest here, I wasn’t totally satisfied with the change they introduced to them in the April update and thought they could have gone further. My goal with this mod, then, is to make some changes to their kit in order to bring them in line with a frontier pass civ.


Changes
  • Tamar’s leader ability received a slight buff so that now you receive +1 Culture for each envoy you send to a city state.
  • Strength In Unity has been almost completely reworked so that it now provides +25% Faith in all cities during a golden age, or +50% during a dark age. It lets Georgia begin the game with the masonry technology, and their Ancient Walls provide +2 Faith while their Medieval Walls provide +3 Faith. The ability still retains its +50% Production bonus to building walls.
  • The Tiskhe is now available at the Divine Right civic instead of at Seige Tactics. This change was inspiried by the Civilization Expanded Mod, so all credit for the idea belongs to the mod’s creators. I also want to thank them as the code for that mod was influential when it came to me learning how to mod in the first place.

I hope everyone enjoys my very first mod ever for Civilization 6 and I look forward to playing this game for many more years to come.

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