Sigma Empire building enhancement mod
This is a building enhancement mod!
I will list:
1: The farm sequence will be paid a certain tax. After upgrading, you can reduce the cost of recruiting troops; when you reach the top level, you can reduce the army expenses of your province by 3%. Note that this effect can be superimposed! (If you There are multiple such buildings in the province of which can be superimposed!)
2: The income sequence will provide some attributes, and the remote units will also get some buffs after upgrading; when you reach the top level, you can get your army offensive and defensive bonuses; note that this effect is valid within the province. (If your There are multiple such buildings in the province that can be superimposed!)
The same goes for other sequences…………
(There are some effects such as local effects refer to the area of the building)
3: The city defense sequence will provide skills:
The 1st level of the main city wall will summon elite imperial knights,
The 2nd level of the main city wall will summon elite guard knights;
The 3rd level of the main city wall will summon elite Griffin Riders.
Building an imperial college can increase the number of uses.
The 1st level of the small city wall will provide intermediate magic support,
The 2nd level of the small city wall will inherit the magic of the 1st level wall and provide a range of damage magic.
The construction of the mage tower can increase the number of uses.
4: Port sequence:
A level 1 port allows you to replenish 1% of your troops on neutral and hostile territories. After you upgrade, you can also provide you with an intermediate fire spell when fighting at sea; when you reach the top level, you will be given an advanced fire spell and the number of intermediate spells used + 1
5: Some trade buildings have some unique effects
What is the specific experience because I can’t write it down!
The bug has been fixed (the game is not responding and the game crashes)