50% Upkeep, No Supply Lines, No Loyalty for Player or AI
This is a small mod made mostly because I thought it sounded like a fun gimmick to encourage more large-scale army battles. It’s not really balanced or anything.
- Player and AI have -50% upkeep on all difficulties, replacing vanilla difficulty bonuses/penalties.
- Tomb Kings instead get double army cap from all sources, but not increased unit caps.
- Supply lines do not exist for any faction.
- Loyalty does not exist for any faction.
All changes affect both the player and the AI.
Will be compatible with most things, I don’t use SFO so I can’t say for sure how it’ll work with SFO but I’d guess that most/all of the changes will work fine there.