PVE WorldBoss Barbarian v1.25
This version of the Barbarian King attack is normal (will no longer defend only attack), the Barbarian King weakened a bit of food, added a 100% agenda "nuclear bomb", easy to drop nuclear bombs in the later stage.
In Round 51, the Barbarian King will declare war on everyone, and the war function is normal!
This land is full of barbarians, and the barbarian king has unparalleled power. You and the other civilizations challenged the barbarian king. And the barbarian king is very powerful, not only has a strong advantage over the barbarians, his technology and culture will grow very fast. More importantly, the barbarian king was very warlike and would attack any civilization he encountered.
The city boundary expansion rate has been slightly increased, and each cell can accommodate two citizens. The amount of defense added by rivers decreases, and the birth distance between civilizations increases. Units that kill Barbarians gain experience that can be upgraded to the highest level. Spies are not allowed to manufacture (by setting productivity to very high). Because owning a spy can earn a lot of gold from the barbarian king, some civilizations or buildings that give spies can earn spies, but bear a lot of maintenance fees, which ensures fairness.) .
All units +1 movement power, +2 combat power (gradually increased as technology unlocked). Players are required to pay tribute to the Barbarian King, and Barbarian round gold is +1 for each citizen each player has. Barbarian King Combat Power +10 against all Barbarians! Each barbarian city provides technological and cultural bonuses to the other Barbarian cities. Barbarians gain combat bonuses after unlocking certain technologies.
Barbarian feature unit: Bloodthirsty Swordsman. Requires fewer strategic resources and cannot be upgraded. Each Bloodthirsty Swordsman gives the other Bloodthirsty Swordsman +1 combat power.
Barbarian defense has increased combat effectiveness. Barbarians are more aggressive. The barbarians’ ambition to assemble and destroy the city becomes 100%. Barbarian camp spawn rate increased. Barbarian technology is getting a little faster. Destroying a Barbarian camp will generate two Barbarian melee units, units killed by Barbarians will be captured into a melee unit!!
You and all the other players have one goal: to defeat the Barbarian King! Do not try to reconcile with the barbarian king, perhaps there will be a brief peace, the barbarian king will eventually declare war on everyone! Prove that you can survive on this land.
v1.25!!!!
Challenge up! The Barbarian king’s warlike tendencies have become normal! Now the right is becoming more belligerent. Barbarian Kings now prefer heavy cavalry, melee, light cavalry, and siege units. The Barbarian King will declare war in Round 51, and there has been a possibility of war before!
Single player please save to the Mods folder in Civilization 6 Local Games folder.