Biotech research mechanoid – Analyst

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Author: Gégegéb

Last revision: 20 Feb, 2023 at 17:27 UTC

File size: 233.47 KB

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Description:
About:

Adds a new craftable mechanoid that can perform research.

  • Analyst

Required research: High mechtech
Material cost: 50x Steel, 1x High subcore
Bandwidth cost: 3
Weapon: None

Features:
  • Analysts’ research speed is equal to a healthy pawn with lvl 10 Intelligence skill, but they never pause to eat or sleep.
  • Analysts can use both vanilla scanners (Ground-penetrating scanner & Long-range mineral scanner).
  • Analysts spend less energy compared to other mechanoids.
  • Analysts CANNOT apply techprints.
  • Analysts CANNOT hack.
Q&A:
  • Q: Is this mod safe to add mid-save?
    A: Most likely, yes. All features of the mod should work normally.
  • Q: CE compatible?
    A: CE’s built-in autopatcher fully patches this mod.
Compatibility:
Credits:
  • Harmony library – Brrainz
Changelog:
  • v1.1.1: Banned other mechs from doing Analyst’s research. In vanilla Fabricors have research work type enabled. This is probably required for some crafting jobs, so this mod prevents Fabricors from using research tables and scanners, but doesn’t remove the work type.
  • v1.1: Added the ability to scan.
  • v1.0: Release.
Download
Required DLC:

These DLC should be installed in order to use this item.


RimWorld - Biotech
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