Alpine Climate – Snow at 1500m

If you liked this item, please rate it up on Steam Workshop page.

Author: dmonsta19

Last revision: 7 Aug, 2020 at 11:33 UTC

File size: 669.7 KB

On Steam Workshop

Description:

New climate mod for Transport Fever 2, based on a Swiss Alpine landscape.

This mod only changes the paint layers and does not affect terrain generation. Base grass layer is mixed with light grass at lower elevations, changing to a lighter green grass and eventually the alpine grass before finally transitioning to a scree layer and then the snow cap. Snow should start appearing at around 1500 meters in elevation.

Because there are many different maps available on the workshop, with mountains at all sorts of different heights, variants with snow appearing at 700 meters and 1000 meters are also available. Pick whichever option works best for your game.

This mod is free to add and remove to any save game, uses all vanilla textures, and can be activated by changing the "Climate" option in the Advanced Settings menu on game loadup.

Thank you to Spearin for his Rocky Climate mod, which inspired, informed, and formed the basis of this mod.

Known Bug:
All foliage types appear with this mod enabled. Using a temperate generator can help to minimize the amount of palm trees and/or cacti spawning on the map, but they still appear in the lots of homes built. Not sure how to fix it. Any ideas, please share.