Jonathan Morris

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Authors: SMBM100, VMAT100

Last revision: 4 Sep, 2023 at 07:16 UTC

File size: 2.61 MB

On Steam Workshop

Description:

9/4/23: v1.7
I think I made the perfect Victory pose for these two, image is on the main page!

UPDATE (9/3/23): This is probably the last update I’ll do, since I think the model is now complete as it is.
1. Changed Jonathan’s icon at the fighter selection to include Charlotte as well.
2. Changed victory image to a more fitting one.
3. Changed victory image (small) to a more fitting one.
4. Changed Jonathan’s HUD images, now should be more fitting as well.

NOTE: If any find some issues or things to improve with the model, let me know! I’ll do my best to fix them.

In the V 1.6 video the sound’s quite janky. The in-game sounds are WAY better

MAJOR UPDATE (9/2/23): V 1.4 adds SOUNDS to Jonathan & Charlotte!!!
UPDATE (9/2/23): V 1.5 Fixes all spritework at this moment. If something seems janky I’ll try to fix it but I’ll take me a while. Also changed the victory image to a more-fitting one. As up this moment, the model is considered COMPLETE.

Jonathan Morris (and Charlotte Aulin), from Castlevania: Portrait of Ruin!!!

Jonathan is a vampire hunter and the son of John Morris. Jonathan Morris is a descendant of the Belmont clan of vampire hunters , tagging along witch partner and childhood friend Charlotte Aulin.

Literally tagging. Jonathan’s moveset is based on attacks on his side and Charlotte’s:

1. Jonathan does more melee attacks, such as an uppercut powerful move, and multiple punches

2. Charlotte is the one that has the most moveset, since she has great abilities with magic. She can spawn a huge fireball that sends the opponent to oblivion, medusa heads for upward attacking, and shoot skeleton heads.

3. Both also have a special attack that consist of throwing axes towards the opponents in the area below them.

This model is based on Albus’s Model (and drew from its spritework) for this same game, made by Oersted_LAL (huge shot-out!, check their Albus mod, it is amazing!). This mod is kind of meant to be played VERY similar to Albus. (since I am still figuring out how to code self-made attacks :/)