What Urist Said

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Author: Valjurai

Last revision: 11 Aug, 2023 at 21:47 UTC

File size: 832.51 KB

On Steam Workshop

Description:

Adds (and in a few cases, modifies) vocabulary for a broader dictionary in game. When installed, you may find that it needs to be situated above ‘vanilla’ languages to work.

There is a git repository that describes this in terms of the old dwarf fort, but it requires few tweaks to work with the steam edition: https://github.com/jeturcotte/What-Urist-Said …. I do plan on making an interactive site where folk can suggest additions and corrections more dynamically, but that’s still a brainfart at this time.

For now, a history of what’s in it:

Change log:

Version 0.1.7 ~~ A Few Bold Actions

* word fixes
* found that MOLTEN was in there twice… so lost MELT and merged MOLTEN
* word additions
* DEFY (adjective and verb)
* RELY (adjective and verb)
* RESOLVE (noun, adjective and verb)
* VALOR (noun and adjective)

Version 0.1.6 ~~ The Odd Jobs

* more language stuff, a lot of which is job and worker related, introducing a basic language system
* wherein:
* in dwarven, (word) is the job and (word)it is the worker
* in elven, (word) is the job and (word)we is the worker
* in goblin, (word) is the job and (word)ux is the worker
* in human, (word) is the job and (word)ith is the worker
* thus adding more words:
* AMBUSH and AMBUSHER
* APPRAISE and APPRAISER
* BOWYER (to supplement and repair BOW)
* BREWER (to supplement BREW)
* BURNER (to supplement BURN)
* CAP (not a job or a worker)
* CARE and CARETAKER (unique case as both are nouns and verbs at the same time)
* CARPENTER and CARPENTRY
* CARVE and CARVER
* CLEANER (to supplement CLEAN)
* CLERK (job AND worker… I’ll come back and fix this)
* CLOTH and CLOTHIER (couldn’t think of a verb on this one)
* COMEDIAN (to supplement COMEDY)
* CONSOLE and CONSOLER
* CONVERSE and CONVERSATIONALIST
* CRAFTER (to supplement CRAFT)
* DESIGN and DESIGNER
* DISSECT and DISSECTOR
* DYER (to supplement DYE)
* ENGINE and ENGINEER
* ENGRAVE and ENGRAVER
* FARMER (to supplement FARM)
* made minor adjustments to existing FISH_NOUN and FISH_VERB to make the latter linguistically consistent with JOB/WORKER additions
* FLAT
* FLATTER and FLATTERER
* made minor adjustments to existing GROW(er) and GROWTH to make both linguistically coinsistent with JOB/WORKER additions
* HERB and HERBALIST
* HUNT and HUNTER
* INTIMIDATE and INTIMIDATOR (and, technically, ‘timid’)
* LEATHER and LEATHERWORKER (but not leatherworking because it’s not really a verb?)
* LIAR (to supplement LIE)
* LYE (but no lye maker, thanks)
* MACE
* MASON and MASONRY (seriously… it wasn’t in there already???)
* MECHANIC (to supplement mechanism)
* MILK and MILKER
* MILL and MILLER
* MINER (to supplement MINE)
* NEGOTIATE and NEGOTIATOR
* OPERATE and OPERATOR
* ORGANIZER (to supplement ORGANIZE)
* PACIFY, PACIFIER, and PACIFIST
* POTASH
* PROSPECT and PROSPECTOR
* PUMP
* RECORD (didn’t feel like trying to make record keeper a word)
* SEEK and SEEKER
* SLATE MINERAL and SLATE TOOL (nother work or worker)
* SOAPER (to supplement SOAP)
* STALK PLANT (not a job or worker, just a plant part)
* THRESHER (to supplement GRAIN)
* TRADER (to supplement TRADE)
* TRAIN NOUN, TRAIN VERB and TRAINER
* TRAPPER (to supplement TRAP)
* WEAPON (leaving off smith, etc since that’s a word already)
* WEAVER (to supplement and fix a past addition of WEAVE)
* WOODWORKER (to supplement WOOD)
* WRESTLE and WRESTLER
* and fixing some exisiting words to fit the job/worker system i’m slowing implementing
* COBBLE and COBBLER adjusted
* WORSHIP and WORSHIPPER adjusted
* also fixed FELDSPAR calling itself felspar in game

Version 0.1.5 ~~ This Is The Way

* on a whim, decided to add to the language files (dont tell me what to do!):
* Adding adjective ‘ruinous’ to the verb RUIN_V
* Fixed PLANET’s adjective to be planetary (as opposed to plantary)
* CIVIL (adj)
* CIVILIZATION (n,a,v)
* COBBLE (n,a,v)
* COBBLER (n)
* COBBLESTONE (n)
* Added adjective for TEAR (as in, eyes)
* TORN (n(tear),a,v)
* WEAVE (n,a,v)
* Added ‘confederate’ as adjective to CONFEDERACY and moved verb away from that to CONFEDERATION instead
* FEDERATION (federal)
* SIMPLISTIC (adj)
* HEGEMONY (separate from HEMEGON) (n,a)
* UNIT (n,a)
* FASTING (as in, to fast)
* FAST (slow already available)
* VITREOUS (adj, glassy texture)
* VITRIOL (n,adj, bitter/cruel)
* HIDE, HIDING (was HIDE, now retasked from hiding/hidden), and uh… TANNER
* HONE (adj,v, to improve)
* SHARP (adj)
* SHARPEN (adj,v)
* INDIGNITY (n,a)
* REVOLT (n,v) (combat) not to be confused with REVOLTING (re: disgust)
* INSULATE (a,v) including insular
* PHANTASM (n,a); also added adjective to PHANTOM
* CONTEMPTUOUS (a) as an alternative to CONTEMPT(ible)
* ORGANISM (n,a) not to be confused with ORGAN
* Adjusted MORTAL and IMMORTAL to be more useful, including verbage for the latter
* FATEFUL (a) added as alternative to FATE(d)
* GLASS (n,a)
* Added [THE_COMPOUND_ADJ] to all the adjectives related to stony descriptions (granite, etc) and added OBSIDIAN
* LODGE_ACTION (a,v) to lodge something in something
* LODGE_PLACE (n,v) a lodge or to lodge for the night somewhere
* Tinkered a fair bit with the language files in and aroudn terms for nations; confederacy through hegemony, so they had, in most languages, similarities to one another

Version 0.1.4 ~~ In Reference to Ancient Lifeforms

* on a whim, decided to add to the language files (because reasons):
* REPTILE
* TURTLE (snake, serpent, lizard already present)
* AMPHIBIAN
* OLM (toad, frog already present)
* SALAMANDER

Version 0.1.3 ~~ States of Being

* on a whim, decided to add to the language files (because reasons):
* COLONY
* NEAR & FAR
* CRYPTIC
* FRUITFUL (translations take a cue from FRUIT)
* UNJUST & INJUSTICE (with cues from JUST)
* MISER
* SMELT (translation take a cue from MELT)
* NOBILITY (translations take a cue from NOBLE)
* SINGULAR (takes a cue from SINGLE)
* RAPT & RAPTURE
* SCENE

Version 0.1.2 ~~ Legalities and Such

* on a whim, decided to add to the language files (because reasons):
* PROXIMITY
* APPROXIMATE
* LEGAL
* ILLEGAL
* CRIME
* CRIMINAL
* COURT
* COURTSHIP

Version 0.1.1 ~~ Placements

* on a whim, decided to add to the language files:
* BUTTE (the flat topped hills)
* CONTRACT and CONTRACT (legal AND physical)
* EXPANSE (physical)
* CRAG
* FORGE

Version 0.1.0 ~~ Uh, Why not?

* on a whim, decided to add to the language files:
* LAVA
* MAGMA
* KRYSS
* and probably a handful more I’ve forgot in the 3 years since I did this