+60 growth for all factions (difficulty mod)
Q: But Solaris there are so many growth mods why do we need another one?
A: Because those are incompatible with mods that change building stats, and they don’t affect player made factions (ovn lost factions, Cataph’s TEB etc.)
This is a difficulty mod, so it will work on player made factions and mods that edit buildings.
Adds +60 growth per settlement and +3 per horde. Affects both player and ai. I think this roughly halves the time needed to reach tier V but I haven’t mathed it out.
Before saying it doesn’t work start a new campaign and look at the growth tab on the left.
Pack name: 9sv_growth_60
Tables modified: dbcampaign_difficulty_handicap_effects_tables