+60 growth for all factions (difficulty mod)

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Author: Solaris Vex

Last revision: 5 Oct, 2021 at 08:22 UTC

File size: 12.29 KB

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Description:

Q: But Solaris there are so many growth mods why do we need another one?
A: Because those are incompatible with mods that change building stats, and they don’t affect player made factions (ovn lost factions, Cataph’s TEB etc.)

This is a difficulty mod, so it will work on player made factions and mods that edit buildings.

Adds +60 growth per settlement and +3 per horde. Affects both player and ai. I think this roughly halves the time needed to reach tier V but I haven’t mathed it out.

Before saying it doesn’t work start a new campaign and look at the growth tab on the left.

Pack name: 9sv_growth_60
Tables modified: dbcampaign_difficulty_handicap_effects_tables