Lockheed Martin F-22 Raptor (Weaponized)
Hey!
After a big break from this game after I started this project I finally finished it, so hope you enjoy it!
Feel free to leave a comment if you have any questions 😛
Mass: 2817 Kg
Dimensions: 14,53x / 11,07y / 3,98z
Parts: 293
Controls:
W/S – Pitch
A/D – Roll & Wheel Steering
Q/E [or] 🡸/🡺 – Yaw
🡹/🡻 – Regulate Engine Power
C – First person view
Right Mouse Button – Fire Flares + Camera Zoom
Left Mouse Button – Fire Gun + Fire Bombs + Fire Missiles
1 – Engine On/Off
2 – Landing Gear + Flaps
3 – Full Stabilization
4 – Bomb Bay
5 – Missile Bay
Notes:
The Interior is fully working and dynamic. (Even the displays)
This is a very heavy creation and some people may not have a good enough PC to run it smoothly (Hope the game gets better optimized soon :/)
The missiles are guided but they can only operate well at ‘low’ speeds, so if you’re going too fast when firing them they will decelerate first and then start going, so if your going fast and close to the ground the missiles will not work and will just hit the ground and break.
The landing gear wobbles a lot but there’s really nothing I can do about it, the plane is very heavy and the connections start bending even if they shouldn’t be able to..
A special thanks to Ownedpilot for letting me use his missiles!