100 units | AoC unit pack Fix
This mod patches some of the problems with Cyrius PT’s great unit pack: 100 units | AoC unit pack (outdated).
https://steamcommunity.com/sharedfiles/filedetails/?id=576108597
He has marked it as outdated but it works fine for me and I use it a lot for all my AOC custom battles and campaigns. Works great. I even run it on top of mods like Anno Domini 919. I have read through all the posts for the mod and have decided to fix up the problems people were having using the units in custom battle and in campaign. Please note I have not attempted to address any balance issues or historical inaccuracies. If anyone thinks I have missed anything or would like me to address any other problems then please leave a comment. Can’t promise anything as I’m not keen on altering Cyrius PT’s original concept too much but I will consider it.
Here is a list of fixed units:
Emirate of Cordoba…
African Elephants Now recruitable from Trade Port lvl 2. I did it this way as not very realistic recruiting elephants in Spain. Now you have to ship them in from Africa lol.
Irish Factions…
Irish Archers, Fianna Archers, Irish Chargers Fixed so Leinster can use them in custom battle.
Papal States…
Papal Crossbowmen (was mistakenly called Noble Crossbowmen on his original mod description) can now be recruited from Barracks lvl 2.
Also be aware that several of the units cannot be seen on the building chains as they are upgrades via Techs. Just go into the Tech tree and browse for them.
It wasn’t clear in his original description but the Kingdom of Wessex and Kingdom of Northumbria receives many of the units given to Mercia, just so you know.
I wanted to make sure all the recruitment details were correct with this mod as I intend to take a look at the Age Of Vikings mod by Corvy, and Age of Vikings | unit pack compatible by Cyrius PT. For those of you who play Age Of Vikings it pulls in units from the 100 units AoC unit pack. In those mods the Danelaw and Dublin factions do not get any of the additional units that the Danes faction does in custom battle. It’s like 15 Danelaw units compared to 30 for the Danes. I intend to address that. Also I think some units are missing from the campaign recruitment.
This mod must be placed above his original 100 units | AoC unit pack mod in the load manager:
100 units | AoC unit pack Fix
100 units | AoC unit pack (outdated)
If you are playing Age Of Vikings then they must be placed in the following order:
Age of Vikings | unit pack compatible (outdated)
100 units | AoC unit pack Fix
100 units | AoC unit pack (outdated)
Age of Vikings – Faction Pack DLC (Enable only if you want to play one of the three additional factions)
Age of Vikings (1.1)
Required items:
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100 units | AoC unit pack (outdated) — Steam Workshop