CustomStart
Current Version: v0.26
Choose starting techs, bots, and home unit.
Full menu in Main Menu -> Options -> Mods -> CustomStart to help you start the game exactly as you want.
To play with the custom start, when starting a new game choose "CustomStart" instead of "Freeplay" as the starting scenario.
Should be compatible with all other mods, but since it is a scenario it can’t be combined with other scenario mods.
Might have issues if any mod removes the basic tech tree or any of the units/components CustomStart spawns and those options are selected in the menu, but to my knowledge no mod available yet does that.
Choose "Home" Unit:
– Default Mobile Command Center (same as base game)
– Mobile Command Center without deploy componant (for those who want to play a nomad game)
– Automation Challenge, a MCC with no deploy, but with a power cell, miner, behavior controller, and fabricator. (Requested by EightTonnesOfCrab)
– Cub (A cub that starts with a fabricator, solar cell, and an expanded storage. Hardmode.)
Choose extra Starting Unit Presets:
– Starting Scouts: Same set of 3 scouts you start with in the base game
– Cheaty Stripminers: a pack of 6 twinbots that come pre-loaded with advanced miners, behaviors, and power cells.
Choose a Box-O-Goodies:
– Box-O- 24 Fabricators
– Box-O- 24 Behaviors
– Box-O- 24 Portable Transporters
Choose extra Starting Units:
– Extra Workers, 0-20 – With options to start each one with miners, advanced miners, solar panel, turrets, behaviors, capacitors, and/or power cells. (to the limit of the slots the Worker has)
– Extra Dashbots, 0-20 – Same options as Workers
– Extra Twinbots, 0-20 – Same options as Workers
– Extra Scouts, 0-20 – Same options as Workers
– Extra Mobile Command Centers (MCCs), 0-20 – Same options as Workers
– Extra Cubs, 0-20 – Same options as Workers (Medium component options still in the queue)
Choose starting Technologies:
– All tier 1-3 techs from the basic Robot tech tree have checkboxes to choose from.
– Rework UI to use tabs instead of a scrollbar (options are getting long)
– Add preset/prebuilt specific purpose options – like a roomba.
– Home unit additional loadout(extra fabricator, assemblers, research pylon, more?)
– Figure out how to add starting drones.
– Clearly mark Challenge mode, re-balance, and cheat mode options
– Tooltips (looks like this might not be possible? Current widgets don’t seem to support, would need to write my own.)
– Add presets on a dropdown (Current widgets don’t seem to support, would need to write my own dropdown list.)
– More !?
Comments/Concerns/Bug Reports and Requests welcome!