Javelin Gun [WOTC]
The Timson Javelin Gun is a telemetric survey tool designed to fire titanium spikes at high speeds with extreme accuracy and piercing power.
This spike launcher rifle features:
– Three weapon tiers
– Custom fire and reload animations with particle effects
– Custom sounds
– Tintable textures
– Two secondary fire modes
– Config for weapon stats
Can be added to inventory mid-campaign.
Weapon stats can be adjusted for separate weapon tiers in the XComJavelinGun.ini file.
The Javelin Gun has two secondary fire abilities:
Arm Javelin: a mine-type attack which involves arming and planting a Javelin with an explosive charge. Uses a single charge and 3 ammo points by default.
Javelin Surge: a grenade-type attack; launch an electric overcharged Javelin, which detonates on impact. Uses a single charge and 3 ammo points by default.
Both abilities have 2 charges (can be configured in the .ini file).
Sounds, weapon model/textures and javelin model from Dead Space 2.
Model rigging, porting, weapon fire/reload animations, javelin UV map/textures, ability icons and Unreal setup by Aquilio
Warmest thanks to every single person on XCOM 2 Modding Discord for various suggestions and help with technical issues.
Dead Space Intermediate Engineer RIG made by Cayfabe
