Javelin Gun [WOTC]

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Author: Aquilio

Last revision: 9 Aug, 2021 at 19:21 UTC

File size: 24.11 MB

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Description:
"I don’t remember you getting paid to think, Jackson. Now go help secure those gravity tethers. We’ve got a whole operation waiting on this thing."

The Timson Javelin Gun is a telemetric survey tool designed to fire titanium spikes at high speeds with extreme accuracy and piercing power.

This spike launcher rifle features:
– Three weapon tiers
– Custom fire and reload animations with particle effects
– Custom sounds
– Tintable textures
– Two secondary fire modes
– Config for weapon stats

Can be added to inventory mid-campaign.
Weapon stats can be adjusted for separate weapon tiers in the XComJavelinGun.ini file.

The Javelin Gun has two secondary fire abilities:

Arm Javelin: a mine-type attack which involves arming and planting a Javelin with an explosive charge. Uses a single charge and 3 ammo points by default.

Javelin Surge: a grenade-type attack; launch an electric overcharged Javelin, which detonates on impact. Uses a single charge and 3 ammo points by default.

Both abilities have 2 charges (can be configured in the .ini file).

Credits:

Sounds, weapon model/textures and javelin model from Dead Space 2.
Model rigging, porting, weapon fire/reload animations, javelin UV map/textures, ability icons and Unreal setup by Aquilio

Special thanks:

Warmest thanks to every single person on XCOM 2 Modding Discord for various suggestions and help with technical issues.

Dead Space Intermediate Engineer RIG made by Cayfabe

Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen