Stance Cost Reduction

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Author: NosesCan'tSleep (Max)

Last revision: 20 Feb, 2021 at 15:44 UTC

File size: 159.74 KB

On Steam Workshop

Description:

It reduces the movement cost of entering many stances for many races. It works for both the player and the AI.

I dislike how raiding costs 50% of movement to enter. Same with encamp and channeling. I barely use these stances cuz it seems better to just get a move on instead of waste time. Raiding also doesn’t merit wasting 50% of movement just to get some paltry income – it doesn’t justify wasting 50% movement when the income doesn’t even cover half the upkeep of the army.

So i changed that for my own use and felt like sharing. The AI will benefit from these changes too.

Encamp or Fortify down from 50% to 30%, 20% for raiding camp, 15% for Beastmen and other hordes

Raiding down from 50% to 20%, 10% for Beastmen and other hordes

Channeling (includes the elf versions) and Astromancy down from 50% to 20%

Ambush down from 25% to 20% simply cuz i like the number 20

Save game compatible – enable or disable at any time – no problems.
Compatible with most every mod out there. only incompatibility will be if their mod changes the same stuff mine does (stance AP cost – that’s literally all i changed). in that case either theirs will overwrite my changes or mine will overwrite theirs depending on load order. (first in load order overwrites everything after it)

if i missed anything let me know. if yeh have a suggestion or a simple request – i may be amenable to it