TMC Equipment – Combat Assist Goggles – Remastered
Adds a total of 9 Combat Assist Goggles into the game, complete with iconic SFX!
They come in different generations, the more advance types provide higher buffs but are also more expensive to produce.
In order to produce them you need to research:
– Microelectronics ( Gen 1 )
– Multi-Analyzer ( Gen 2 )
– Fabrication ( Gen 3 )
CAGs only take up the eye-slot so you can wear any helmets and hats as long as they do not cover the eyes.
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ORIGINAL MOD: https://steamcommunity.com/sharedfiles/filedetails/?id=2243681587.
ALL CREDIT TO TITTYMCSWAGGY FOR THE ORIGINAL ART AND XML, AND TO SHAKESTHESPEARE FOR THE GLOW EFFECTS.
Make sure to check out the rest of TMC’s workshop and content! You can find all their awesome stuff at the link below:
https://steamcommunity.com/profiles/76561198026437881/myworkshopfiles/.
ALL CREDIT TO THE DOLFIN POWER ARMOR MOD TEAM FOR THE SOUND-ON-EQUIP DLL.
You can find that mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=2595545774.
If the author wishes at any time to continue the project, or for me to remove it from the workshop, I will comply with their request.
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CHANGELOG:
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2023/09/17
– Changed texture filepath and location for sake of organization.
– Removed old/unused textures.
– Tweaked hue and saturation values of original textures to produce new items.
– Red and Blue lensed variants added for GEN 1.
– Red and Yellow lensed variants added for GEN 2.
– Green and Red lensed variants added for GEN 3.
– Rewrote defs, labels, and descriptions.
– Added AimingDelayFactor and PawnTrapSpringChance offsets to CAG’s.
– Adjusted ShootingAccuracyPawn values all around and tweaked HP for GEN 3 CAG’s.
– Doubled mass of GEN 1 CAG’s. Adjusted mass of Gen 2 CAG’s.
– Added SoundOnEquip .dll from Dolfin Power Armor mod.
– Added iconic sound-effect to CAG’s on equip. Try it out!
– Removed supported version tags for 1.1/1.2/1.3, I don’t maintain on older versions.
– Can’t do proper night-vision without more learning, sorry folks! I’ll keep at it!
– Massive thanks to Zaljerem for finding the error I couldn’t.
– Big thanks to CaptainArbitrary as well for saving me from a borked release.
2023/09/20
– Changed apparel layer from "Overhead" to "EyeCover" to address layering issues.
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|XxHyde840xX|
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KNOWN ISSUES:
– NONE!
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If there are any issues you may find, please don’t hesitate to let me know.
*****PLEASE make sure to post a HugsLog when reporting errors!*****
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I don’t play with Combat Extended and I don’t handle Combat Extended patching. Please talk to the Combat Extended team about patching this mod if you would like to use it in conjunction with CE. I will not respond to comments regarding Combat Extended compatibility or requests for patching.
If you skip reading this and ask me about Combat Extended anyways, I will publicly shame you for being illiterate, and will send some goons to pee on every pillow in your current place of residence.
Seriously, don’t do it. <3