Real Cone Head (Visual Fixes) – REDUNDANT –
A heap of fixes from Real Cone Head have been added to Isaac through Booster #5!
The mod’s been updated to no longer make any changes to the game, but feel free to disable it or unsubscribe.
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Real Cone Head was a community collaboration visual fix mod which started out as a singular Cone Head costume fix! Below is a list of updated (and by who)
- Cone Head costume no longer induces suicidal thoughts
- Chemical Peel costume now has correct alignment + orientation
- Blood of the Martyr costume now has correct alignment
- Removed weird interaction between ♥♥♥♥♥ of Babylon, Holy Mantle and Mysterious Liquid* (by stewartisme)
- Locust of War achievement page/pop up no longer misnames item
- Wire Coat Hanger costume now has correct orientation
- Cancer (passive item) now right way round
- Number One costume now no longer makes Isaac’s eyes disappear when shooting
- Steven now has correct orientation
- Pit Seams fix (by BeGrapa)
- Void Completion Note now aligned with original Note
- Fart Baby familiar now consistently coloured throughout game (by Dat Frodo)
- Leo costume now has correct orientation
- X-Ray Vision custome now reflects pedestal item sprite colours better (by a heckin yowler)
- Black Body sprite for Shade familiar and Steven (boss) are now a matching shade of black (by a heckin yowler)
- Loading Images are now much cleaner!
- Costume for Mom’s Lipstick now stacks, instead of being a full head replacement
- Fixes by piber20
- Yo Listen!‘s pixel style now matches with the rest of the game
- Added Restored Challenge Menu
- Updated Death Items icons
- Various Backdrop seam fixes
- 44 Co-op Baby sprites have had various tweaks (with more to come)
- Sad Bomb‘s shape is no longer warped by its tears
- Removed "ARG leftovers" from money related collectibles
- Rainbow Baby‘s floating animation now loops
- Added Unique missingno graphics for:
- Blue Baby
- Black Judas
- The Keeper
- Apollyon
- Update to Devil items for colour consistency. Items affected are:
- Abaddon
- Lord of the Pit
- Spirit of the Night
- Cambion Conception
- Fixes from AB+ Sprite Overhaul
- Apollyon‘s laying down sprite no longer has major shading imperfection
- Angel Room door‘s ‘inner glow’ sprite no longer clips doorframe
- Colours of Blue Baby boss and player portraits now match Blue Baby’s in-game sprite
- Cross in the main menu‘s "afterbirth+" now has appropriate shadow
- Cain’s portrait no longer has a missy eyepatch
- Fixes by Xalum
- Fates Reward familiar now has side shooting animation
- Weird gradient no longer shows up upon use of certain runes
- Menu text no longer "cut off" (see the "C"s in Continue and Challenges)
- Azazel’s speed stat on the character menu is now correctly aligned
- Added various player animation fixes such as Death, Trap door and Bad Luck/Trip animations. Affected characters are:
- Azazel
- Cain
- Eden
- Eve
- Judas
- Magdalene
- Blood now more consistent throughout costumes. This affects:
- Risen Lazarus’ blooded body
- Lilith’s blooded cheeks
- Book of Belial
- Razor Blade
- 9 Volt
- Blood Bag
- Charm of the Vampire
- Wire Hanger
- Cat o’ Nine Tails
- Speedball
- Stigmata
- Iron Bar
- Sharp Plug
- Anemic
- Goat Head
- Placenta
- Safety Pin
- 8 Inch Nail
- Betrayal
- Apple!
- Lead Pencil
- Shard of Glass
- Metal Plate
- Compound Fracture
- Sharp Straw
- Broken Modem
- Pop!
- Haemolacria
- Tic
Clean ups consist of: removing rogue pixels, fixing alt skins, correcting shading, amending outlines, and any other adjustments that aren’t big enough to be mentioned above
- See this post here for list of Clean Ups
* The Mysterious Holy ♥♥♥♥♥ issue still has a small flaw, but it’s still much better than it was.