Procedural Moss
what gaben would have wanted…
desc:
procedural Moss, can grow in ‘real time’ (1 minute per chunk) or super fast (1 frame per chunk)
– There are 4 sizes, 1, 5, 10, and 100 (hammer units)
– The moss tries its best to wrap around objects (it isnt perfect though)
– The moss has a limit on how much it can grow (so your computers dont explode from moss calculations)
– Theoretically works in multiplayer
– moss_debug 1 in console to see how it works
my discord: https://discord.gg/cmQvg2AHgP