Fish in gm_construct

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Author: Macosaro

Last revision: 22 Oct, 2022 at 09:54 UTC

File size: 178.18 KB

On Steam Workshop

Description:

This addon adds fish to the pond in gm_construct!
This is not a map addon, changes automatically apply to gm_construct
No CS:S content required

Has support for gm_construct_in_flatgrass, gm_fullstruct, gm_construct_13_beta and other gm_construct maps

This addon can be customized.
Settings are located in Spawnmenu -> Options -> Construct Fish -> Settings (Only shows up in gm_construct)

Q: How do i get as much fish as in the first screenshot?
A: Open the settings panel and choose the fancy preset. It will drain your fps though as the game will have to handle 1000+ fish entities.
Q: Why?
A: Why not

Console Commands for adding custom maps:

Concommand
Description
Example

addfishmap "HEIGHT HERE"
Registers the map with the specified area height
addfishmap 800

addfishmap "MAP NAME HERE"
Registers the map using already registered map’s coordinates (recommended)
addfishmap gm_construct

removefishmap
Unregisters the map
removefishmap

resetfishmaps
Resets registered maps to default
resetfishmaps

LARGE MAPS OR MAPS WITH WATER IN 3D SKYBOXES MAY NOT WORK PROPERLY!

Credits:
Valve for the default fish model

If you want to reupload the addon for various purposes (tweaks or more map support), please ask me first.