Ranger’s Martial Prowess Tweaks for High Elves

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Author: UltraRanger

Last revision: 12 Jan, 2023 at 20:13 UTC

File size: 129.02 KB

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Description:

It has always bugged me as well that given how an Asur archer spent so much time shooting arrows, why the Martial Prowess series of abilities affect only their melee capabilities? So I decided to make a mod to allow Martial Prowess to improve High Elven units’ ranged capabilities as well. Changes are also made to Martial Mastery and Grim Discipline.

However there’s a catch

For balancing reasons, now the HP required to have these passives activated are nerfed back to their WH2 levels. For Martial Prowess/Mastery it’s back to 50% health and 25% for Grim Discipline.

Let me know if you like these numbers.

Enjoy 🙂