Aranessa Saltspite, Admiral of the Empire

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Author: Αλέξιος

Last revision: 6 Jan, 2022 at 13:00 UTC

File size: 1.07 MB

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Description:

(Note this is an English version. For Simplified Chinese users, check my workshop)

NB: Please also use this mod "Dogs of War: Cross-Faction Unit Recruitment + Mercenary Camps" to make sure the animation works

What Does This Mod do:
1. Added a new legendary lord to the Empire (Karl and the Golden face Gelt), Admiral Aranessa Saltspite. The skills are almost the same as the original pirate Saltspite.

2. A Full deep magic skill tree for her.

3. Since her personal skill line is almost entirely related to the Sartosa pirates, I made Free Company Militia (empire) as a Sartosa unit, and renamed it as "Free Company Militia (Sartosa)", which means that the personal line of Saltspite can buff it. Some buffs of the big bald head (Wokma, Vokma? Whatever) are also integrated. This is simply for making her trait and personal line less useless. Additionally, the imperial ports of empire can now recruit Sartosa pirates now, though it cannot be buffed by empire technology (while the Free Company Militia can).

4. The buff of the original vampire artillery from her personal line now also applies to the imperial artillery (see the picture below. It’s in Chinese I know, but you get the idea).

5. The red line was replaced with the Empire version, but the two special skills of the original version were retained.

6. The three army skills of the vampire pirate ship were integrated into her personal line to reflect the naval support (but Swordfish was detained in Altdorf by his Majesty Deathclaw to prevent the girl from running away)

Other modifications:
1. In order to reflect the internationalisation of Marienburg, some garrison from other races have been added to the port of Marienburg.
Level 1 – two Lothern Sea Guard (Shields), a team of questing knight, and a rune blacksmith;
Level 3 – plus an elf noble;
Level 5 – an additional Leviathan, and a team of Pegasus Knights (the big crab: that these people can only be eaten by me)

2. In order to reflect the good relationship between the Empire and the high elves (I mean how could Teclis steal the holy flame of Middenland if they are not good enough), Altdorf’s special mage building can now recruit Loremaster of Hoeth. It counts as imperial captain. Since there is no influence, you can only recruit those loremasters with rubbish traits. This is also very reasonable. After all, are there really any elite elves who are willing to give up the good life in Ulthuan and come to serve in a human kingdom? Come on man :-). In order to get them early, this building is downgraded to level 3 and provides a garrison of magic swordsmen.

3. Added a special building to Altdorf, Garden of Isha, which increases your relationship with wood elves by 35, the output of herbs and elf accessories increases by about 30, and provides some wood elf garrison (1 thorns sister, 2 Waywatchers, 1 Waystalker, 2 Eternal Guards, 1 Treaman) Not loreful, but I just like it.

Q&A
1. Is this mod loreful?
Well, yes and no. In the original story, Saltspite is the daughter of the sea and a well-known pirate, but her relationship with the empire is just like her relationship with vampires, which means nothing at all. But in her artifact quest battle, she did work with the Empire. Since Karl needs to deal with the threat of Norsca in the north, and Aranessa hates the Norsca people who abandoned her when she was a baby, it is kind of reasonable for them to work together.

2. What about the original Saltspite?
Still there, being a vampire pirate. To be honest, I don’t know how to change that. So I made up a story: After working with Karl Franz to defeat her father who abandoned herself, Saltspite questioned whether the cooperation with the vampire pirates was really the will of the sea father Manann. She felt that the father of the sea was unpredictble, but these zombies and vampires were still too disgusting. At that moment her soul and body was divided into two parts (blue-eyed and red-eyed Sylvanas, ah no, Aranessa). The Dark Saltspite firmly believed that the cooperation with the vampire was the will of her sea father, then she just stayed in Sartosa; While the other Saltspite the daughter of the sea, accepted the call of the emperor, and became the new admiral of the empire, and tried to defeat her own darkness and make the her soul complete.

3. Is there an artifact?
no. The vanilla artifact quest doesn’t trigger. Thanks to the consent of the author of the mod of the artifact store, I took out Kraken’s Bane in his mod and put it in this one. So you can buy an exact copy for $5,000.

4. Is it a SFO version?
Nope. I never have a chance to play SFO so no, sorry.

Have fun, guys!

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Total War: WARHAMMER II - Curse of the Vampire Coast
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