Stealth UI Improvements

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Author:

Last revision: 24 Aug, 2023 at 23:30 UTC

File size: 1.41 MB

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Description:

Using stealth in combat can be finicky, both in and out of combat. This mod seeks to mitigate that by adding a few additions to the UI.

The mod includes the ability to change how much time slows down during out-of-combat aiming, including the option to completely pause! For hardcore stealth enthusiasts, there’s even the option to not slow down time at all.

If a mercenary would break stealth in combat with a planned move, the game will now warn the player using the same warning as if they were about to move through interrupting attacks or dangerous zones.

Finally the mod has an option to either warn you or pause the game if a mercenary you’re not looking at is being detected. Never get caught off-guard again! Credit to qb1120 for the idea.

Special thanks to the Jagged Alliance Discord and Audaki_ra in particular, for helping me understand how to mod the game.

Possible future features:
– Warnings if a stance change will break or prevent stealth.
– A re-stealth indicator.