RNG Attributes

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Author: Strickove

Last revision: 31 Mar, 2022 at 05:16 UTC

File size: 20.48 KB

On Steam Workshop

Description:

Altered the attribute formulas to make them more random in numbers from each other. They still scale off of the main stats, Mind, Body and Spirit- but at random efficiencies instead of a flat x10 per point to everything.

Hearthlings now have a changed Main Stat minimum of 2 in Mind, Body, and Spirit- maximum of 10. Works for joining citizens and embarking citizens.

Rather than Main Stat * 10 across the board, each attribute now scales randomly between a minimum and maximum number around 10 multiplied by Main Stat, per attribute, per Hearthling. Now if you get two Hearthlings with 6 Body, one could have 36 Muscle and 96 Stamina, while the other has 54 Muscle and 48 Stamina. Max HP’s formula has been changed as well and no longer has a flat 90 hp base… now Hearthlings with very low Body will also have extremely low HP while high Body have a decent amount on good rolls.

Some stats scale on level ups now, as Max HP once did, and still does- just in line with how the Hearthling’s stamina scales now. The stats that scale on level include Muscle, Compassion, Inspiration, Willpower, Speed and Stamina. The level up notification was changed to say "Stats have increased", but it currently does not tell you by how much.

Some attributes scale off hybrid Main Stats now. Willpower scales off of Body and Spirit at an uneven ratio. Diligence scales off the average of Body and Mind, and Inspiration scales off the average of Mind and Spirit.

This should be compatible with most things, unless they also change these files.

Firefly Clan is now compatible with this mod.
With the help of @findersword, this mod is now compatible with The Cat Crew’s races, along with the default amberstone and orcs.