Lord Skrolk Armour Piercing (AP) Damage

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Author: PenetRATion

Last revision: 10 May, 2021 at 16:47 UTC

File size: 376.83 KB

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Description:

It’s very strange that Lord Skrolk, with his formidable weapon in form of heavy two-handed flail with a huge morgenstern, doesn’t have armor-piercing damage, but at the same time, for example, Tehenhauin with his small poisonous dirk is endowed with this feature, and as it turns out, it penetrates armor better than specialized for these needs strike weapon… Common sense must be saved, especially since the plague priests and elite plague monks with same weapons have the correct damage, and main of presented in game leader of Clan Pestilens must not be worse than ordinary members. So now Skrolk’s damage, as it should be, has been replaced with armor-piercing, in a fairly strong ratio.

But also it couldn’t don’t catch my eye that this lord has extremely low leadership. Of course, this feature is common for skavens, but still Skrolk is a very fanatical and crazy rat, insomuch that he just ripped out his own eyes. Yeah, in principle, if we talk about this, then all plague monks in a good way should have unbreakable attribute, but nevertheless it would be too imbalanced and violate racial concept that skavens should be cowardly, because plague monks are one of the main types of skaven infantry, and you could easily recruit entire armies of unbreakable rats that would be much more disciplined than almost any enemies. In addition, many elite troops of other races in lore should also have unbreakable attribute, but the developers didn’t bother with any special moral mechanics as for the undead, and we have to accept this convention. So discipline was increased to 85 for Skrolk and to 75 for plague priests, so that at least they wouldn’t be inferior to ordinary plague monks. For the same reasons, I decided to add 15% physical resistance to them as monk units have.