Miami Menace [8 levels; Medium – Very Hard]

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Authors: Mr. Money, CastleHearth

Last revision: 31 Jan, 2019 at 23:37 UTC

File size: 20.26 MB

On Steam Workshop

Description:
“Life is a wild ride…”

Joey Hammonds has found himself in a comfy spot amidst the backdrop of 1986 Miami. As a retired man, Joe spends his days enjoying as much sun, waves and nightlife that the “Jewel of Florida” can offer him. Despite all the excitement that can come from being secured for life, Joe can’t help but to feel that a part of himself is not getting the full treatment of paradise it deserves. As the year comes to a close and the sun sets on the bay, Joe’s wish is granted in the form of a singular phone call. What happens next is an experience that ordinary men could only dream of.

Miami Menace is an 8 level campaign created by Dappy and with the assistance of the dedicated members of the “Funk Chamber” discord. With blood-pumping levels of challenge, eye twinkling locations and an action packed narrative, Miami Menace promises players with a new view of the nostalgic decade from many years ago. The experience is sure to be a crazy one and the journey as a whole is nothing short of one wild ride.

If you are having trouble with beating levels, think like an action hero. Take risks, make some suicidal moves.

—FOR THE FULL EXPERIENCE IT IS RECOMMENDED YOU DOWNLOAD BOTH THE MUSIC AND SOUND PATCHWAD—
Music Mod and Sound and Effect patchwads:
Google Drive: https://drive.google.com/file/d/1i8Dxn8bWCiAqsAXxlMxWMffRcsAJ2AuM/view?

How to install music mods: https://steamcommunity.com/sharedfiles/filedetails/?id=719525613
The sound and effect patchwad should be put into documents>mygames>hotlinemiami2>mods


CastleHearth: Writing, editing, fonts and startup screens (Seriously dude, u rock)
Plank: Level "Favor"
Fusilli: Level "Glee"
WhiteMagnum: Sound design
Beasuce: Final Disjunction edit
CrazyJaydon: Buffed up Joe, shellshock benches
Dr. Wizard: Boat sprite
THELEGOMack: Duke cover, Piano sprite
Noizmakr: Heist Joe
SneakyLich: Joanna, Hackerman, Luka and Joe robber facesprites
ChargerHM: Duke furniture, Carnage furniture
SuitedFox: Finished the original Joe sheet
Toxic Coffee: Level design tweaks
BlueDoctor: Recording

A big round of applause to these guys and the rest of my Funkers for all making this happen, you guys rock.

For any spoiler related discussion please use the spoiler thread! Please also use spoiler tags when commenting!


Campaign soundtrack playlist [soundcloud.com]

Sun Araw – High Slide (Main Menu)

Sun Araw – Deep Cover (Joe’s Penthouse)

El Huervo – Crush (Videodrome)

Sun Araw – Lucretius (Dust)

Vector Hold – High Octane (Action)

Carpenter Brut – Meet Matt Stryker (Blitz)

Judge ♥♥♥♥♥ – Trash Pandas (Carnage)

Perturbator – Disco Girls (Duke)

Beasuce – Disjunction (Extract)

Robert Parker – Rock ‘n’ Roll (Favor)

Betamaxx – Integrated Circuitry (Glee)

Carpenter Brut – Mandarins Claws (Heist)

Sun Araw – And I

HOME – Dusk

El Huervo – Ember

Ress Less – Superfluid

Black Emporer – 09/15/00

Beasuce – Natalia

Luxury Elite – Strut

猫 シ Corp – The Oasis Project

Brahm – Fourths

El Huervo – Turf

Beasuce – Wise Guy

Perturbator – Perverted Precinct (Credits theme 1)

REPTL WINS – Solaris (Credits theme 2)