Contact Beam [WOTC]

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Author: Aquilio

Last revision: 9 Aug, 2021 at 19:12 UTC

File size: 17.4 MB

On Steam Workshop

Description:
"Cross my heart and hope to die…"

Formerly used as a heavy-duty mining tool, the C99 Supercollider Contact Beam has recently found a new purpose as a destructive weapon against alien troops.

This heavy beam is a three-tiered shotgun alternative and has custom firereload SFX as well as particle effects.
It’s also tintable!

Can be added to inventory mid-campaign.

Weapon stats can be adjusted for separate weapon tiers in the XComContactBeam.ini file.

Credits:

Original model, textures and sounds from Dead Space 2.
Model rigging/porting/Unreal setup by Aquilio
Beam shotgun pumping animation from WSR Shotgun Animations by Iridar, modified by Aquilio

Special thanks:

Iridar and Σ3245 for tutorials
Lord_Poncho57, whose Mass Effect mods served as a reference for weapon porting/scripts

Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen