Contact Beam [WOTC]
Formerly used as a heavy-duty mining tool, the C99 Supercollider Contact Beam has recently found a new purpose as a destructive weapon against alien troops.
This heavy beam is a three-tiered shotgun alternative and has custom firereload SFX as well as particle effects.
It’s also tintable!
Can be added to inventory mid-campaign.
Weapon stats can be adjusted for separate weapon tiers in the XComContactBeam.ini file.
Original model, textures and sounds from Dead Space 2.
Model rigging/porting/Unreal setup by Aquilio
Beam shotgun pumping animation from WSR Shotgun Animations by Iridar, modified by Aquilio
Iridar and Σ3245 for tutorials
Lord_Poncho57, whose Mass Effect mods served as a reference for weapon porting/scripts