Stronger Oxyotl

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Author: havikryan

Last revision: 23 Feb, 2022 at 15:27 UTC

File size: 548.86 KB

On Steam Workshop

Description:

Note: not accepting any more mod requests at the moment

Changes:
Increased health by 3000
Increased ammo to 81
Increased melee attack by 40
Increased melee defence by 35
Decreased reload speed by 6 seconds
Increased walk and run speed by 36
Increased mass by 4000
Reduced chance of being knocked back
Range increased by 40
Slightly increased missile speed
Armor increased by 50
Melee Damage increased by 300
Spread changed from 1 to 2
Ranged Damage changed from 24 to 12
Ranged AP Damage changed from 72 to 80
Shots per volley changed from 3 to 8
Projectile penetration increased, will pierce through more units.
Projectile count increased by 1

This is my first time changing a projectile weapon but it seems to have worked pretty well, it can pierce through several rows of units and absolutely devastate units all on his own.

Alternate versions of the mod that’s more balanced:

Oxyotl Doomslayer, All credits for this mod go to Malloxfire for the idea:
https://steamcommunity.com/sharedfiles/filedetails/?id=2550457341
Changes for that version of the mod:
Range changed from 125 to 145.
Ammunition changed from 50 to 82.
Missile speed changed from 80 to 100.
Changed total damage of the Golden Blowpipe Of ptoohee ability from 528 to 648.
Changed Golden Blowpipe Of Ptoohee ability cooldown from 120 to 60.
Given Hawkish precision.
Given Smoke Bomb.
Given Snare net.

A mod that combines both this Stronger Oxyotl mod and Oxyotl Doomslayer mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2556903090