Legendary Surtha Ek v4

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Author: medusa0

Last revision: 27 Apr, 2022 at 03:37 UTC

File size: 11.17 MB

On Steam Workshop

Description:

A refinement of v3: https://steamcommunity.com/sharedfiles/filedetails/?id=2631102426

NOT Saved game compatible with previous versions.

(Surtha Ek (Varg) and Felman Ingersson (Skaeling) are only playable at the start with a faction unlocker mod, otherwise play as World Walkers or Wintertooth to confederate them.)

Features added from v3:

Custom 2D porthole and unit card for Surtha Ek and Felman Ingersson.

Updated skill trees and adjusted (nerfed) skills to bring them more in line with vanilla legendary lords. Incorporated personal skills into the yellow (personal combat) skill branch or linked some previously unlinked skills for thematic purposes.

Buffed single point devotion skill based on WHIII Chaos factions (Crow now provides physical resistances, Hound provides magical resistance and anti-infantry bonus, Eagle provides more uses for bound fireballs, Serpent now applies Discouraged contact effect and leadership at all times)

Removed or changed old Norsca devotion skills in the yellow skill branch as some of the benefits are now built into the single point devotion skills.

Re-implemented and modified the longer Gods devotion skill branches for generic Norscan Marauder Chieftains and added a simplified yellow skill branch as option to round out combat stats as well as skill point dump.

Reverted Marauder Horsemaster mount models to normal warhorses rather than Chaos steeds.

Adjusted Ice Wolf Chariot battle entities to match charge speed between draughts and carriage. They should perform better in melee and attack more often.

Known issues (in addition to those from v3 and before):

Felman Ingersson model does not wear plate armour while mounted on normal warhorse, this is intentional. However, he does wear plate while on foot, due to engine limitations (light armoured model implemented to apply with warhorse ancillary, but cannot be used for default foot model as it will also change the campaign unit card and portraits).

Mod probably needs more testing for balancing.

Special thanks to the Total War Modding website, Aexrael Dex for the general replacement script, Cryswar for the new unit/character guides, and Sebidee for the unit texturing guide.

Enjoy!